Saturday, November 12, 2005

Game and Team Results

(Note: Posted Tues Nov 15, 9:45 pm. Some revisions Wed Nov 16 11:47 a.m.; more to snooker and team relay Tues Nov 22, 9 am); OK, got final results for Team Overall posted Tues Nov 22, 5pm
Bay Teamers (*) & other locals
(Listings are based on placement numbers posted by USDAA; only about the top 10%, more or less, were identified)

Power and Speed (Friday)

In this class, the dog must first successfully complete all 3 contacts, the weaves, and a double jump, in any order, within a certain amount of time, to be allowed to continue to the timed jumpers portion of the course. Any fault in the first part results in elimination, which predictably caught a lot of dogs.


Performance Power and Speed (Friday)


Time Gamble (Wednesday)

In this class, the handler must register a guess as to how much time it will take for their dog to complete the course on a time-plus-faults scoring system. So, for example, if you think the dog will complete it in 25 seconds but pop a contact, you'd enter a score of 28. The closest guess t the actual time wins.


Performance Time Gamble (Wednesday)


Team Snooker (Thursday)

This was a challenging course, where the #7 looked like it might be easy because it consisted of a tunnel-jump-tunnel. However, the tunnels were on opposite sides of the ring, and all the red jumps required going around or through other obstacles from almost any numbered obstacle or combination. In addition, the time allowed was very tight. As a result, many many dogs weren't able to complete their planned opening plus the 2-through-7 closing sequence before time ran out--that is, if they didn't get whistled off early for taking one of the many possible wrong elements.


Team Standard (Friday)



Team Gamblers (Saturday)

The opening time was only 24 seconds on this one. The gamble time was 14 seconds for big dogs; the gamble had no gamble line and you could take a certain sequence of obstacles as often as you wanted after the first whistle blew for bonus points--but if you didn't cross the finish before your 14 seconds were up, you lost all your bonus points.


Team Jumpers (Saturday)



Team Relay (Saturday)


Only the top 10 relay placers were (eventually) posted online, so I don't have any other info.

Team Final Placement--Cumulative of all 5 events


Note Tues Nov 22, 5pm, Oops, OK, these weren't the placements going INTO finals, these were the final placements after all, for the 36 teams who went to finals.

Additional Bay Team teams doing well:





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